High-resolution target
Roblox-recommended icon template and minimum high-resolution target.
Game icon maker
Turn your character, gameplay screenshots and visual direction into clear, on-brand game icons. Explore multiple creative directions, refine your favorite, and check how it reads at smaller sizes.
Studio quick start
Pictoriq demo project
Start from the same game identity, then choose the composition that best introduces players to its character, reward, or action.
Readability studio
Start with a high-resolution square, then make sure the idea survives the smaller views players may see.
Roblox-recommended icon template and minimum high-resolution target.
Smaller display size specifically mentioned in Roblox Creator documentation.
Pictoriq readability stress-test — not an official Roblox upload requirement.
Reference-first direction
Your references give every direction a shared visual starting point instead of making each asset feel disconnected.
Keep recognizable silhouettes, outfits, and expressions close to the source.
Show the action, rewards, or setting players should expect after the click.
Build a visual vocabulary that can travel from one asset to the next.
Make the icon and thumbnail feel like parts of the same game world.
Choose a direction
Choose a direction to shape your reference list, focal subject, and composition.
Choose a direction to shape your reference list, focal subject, and composition.
Choose a direction to shape your reference list, focal subject, and composition.
Choose a direction to shape your reference list, focal subject, and composition.
Choose a direction to shape your reference list, focal subject, and composition.
Simple workflow
Reference → Concepts → Refine → Matching art
Game icon planning guide
A game icon has only a moment to explain why players should look closer. A useful brief makes that moment specific: it chooses one focal subject, supports it with a recognizable reward or action, and removes details that disappear in a smaller browse view.
Lead with the character, collectible, vehicle, or destination that best represents what players do. A single strong silhouette is easier to recognize than a full scene competing for attention.
References keep the icon tied to your own world: its character shapes, color balance, rewards, and sense of action. They are planning inputs, not a promise of an automatically generated result.
Review 512×512 for the complete composition, 150×150 for a compact browse view, and 64×64 as a Pictoriq readability stress-test. If the idea is unclear at 64, simplify the subject or contrast rather than adding more detail.
Use it to choose a genre direction, define the focal subject, organize references, and review the composition at discovery sizes.
No. Pictoriq is an independent third-party tool and is not affiliated with, endorsed by, or sponsored by Roblox Corporation.
Game icons are often judged at compact sizes in browsing surfaces, so comparing full and small previews helps expose weak silhouettes, crowded details, and unreadable text.
Name the game’s main activity, choose the focal character or object, and add gameplay references when the setting, reward, or action helps tell the story.
No. A preset only gives you a starting direction for the focal subject and composition in Quick Start; it does not generate an image.
They show three ways the same game identity can be framed: a close-up for recognition, a reward-led composition for progression, or an action-led composition for energy.
Make the first impression count